The yacht’s bay is coming along nicely. The main structures are done, just some smoothing errors to fix. It is such a pain in the ass to build a polygon mesh around another high detailed one, so that both will smooth fit with a small gap between them. I restarted it three times to find the best technique.
Next I will add some detailing stuff and then textures.
Hi Alex,
danke fürs Wireframe Bild. Echt cool wie Du das wieder gemacht hast.
LG
uwe