This is the model of the Federation Spacedock as seen in ST3 and 4 and Starbase 74 seen in TNG’s episode “11001001”.
Mesh created in Cinema 4D R21: nearly 1,5 million polys, Textures created in Photoshop CC
Required credits on all images: Model and textures by A.Klemm (Nightfever)
Required credits on conversions and modifications: Original model and textures by A.Klemm (Nightfever)
C4D native benefits: hangar doors are rigged. Check user data sliders in the main Null.
Texture archive is needed for all 3D formats and has to be downloaded seperately. Scroll down for some help with texture allocation.
I rendered a new GI map for the main bay. You find it below. Just place it into the slot of the material where the mainbay_ILLUM.png sits and multiply with it.
If you like to share your own conversion with others you are very welcome to host your conversion here.
If you like this model and want to spend me a coffee, please