Ournal Spacedock WIP #1
This is the second approach on getting this monster done. I started this many years ago when still I was a modeling rookie.I started this from scratch because the old basic shapes were wrong due …
Voyager Mesh Update
Here is a little update of the Voyager mesh. The back of the saucer has been straightened to stay in line with the deck levels. The proper C4D file comes only with Redshift materials. All …
Earth
Today I created an Earth setup in Cinema 4D and Redshift. It’s basically a surface sphere, a cloud sphere and a volumetric atmosphere.The maps are downloadable from NASA but also included as 16k versions in …
Deep Space 9 – Overhaul
Since a couple of months I was thinking about making over my DS9 station model. The main reason is I want less grungy and more detailed textures.So I’m ending up in rebuilding and optimizing some …
Defiant Texture Break-Down
Here is a little break-down of my Defiant textures. I always use a layer with the UVs for guidance.The first layer is the color layer. Not much to say about it. Painted by hand or …
Defiant
She is finally done. Some infos about the model: ~435000 polygons 355 objects 27 MB Ram usage 22 materials One 6144×6144 texture set (color, specular, roughness, bump, normal) One 4096×4096 texture set (color, specular, roughness, …
Defiant WIP #5
Warp and impulse drives with some inner workings done. I do not like those nurnies inside the nacelle of the studio model as they absolutely make no sense there. So I made some warp coils …
Defiant WIP #4
All greeble bits for the bottom side done. There are some more left at the bussard area and than they are all finally done. I hate building greebles. Last modelling steps will be the engines.